Re, the previous comment: Looks like it's the ship hitting the cursor.
First of all, great job David, the game looks nice and the gamplay idea seems fun!
I did get bored very fast after a while, can I suggest a few ideas to make it more enjoyable?
- The game feel claustrophobic with the size of the ships and the obstacles, maybe making them smaller (both the ships and the obstacles) would make for a better gameplay?
- The progress is erased the moment I restart my game, with something like flappy bird there's a leaderboard and personal best
- Minor pet peeve: the game icon is the unity one, maybe you can create a custom one?
Bugs:
- I find it weird that I die if I hit my mouse cursor, in my mind this is an unexpected behaviour that breaks the immersion
- Sometimes I spawn to close to an obstacle and I have no time to react before I die
-- Something like a countdown timer of 3 seconds or show the screen state and start only if I press something. Alternatively you can update the code to not spawn everything in a certain radius?
I tried playing the game but I die at random times, and I don't know why.
I'm not hitting any red circles or planes but it seems like there's an invisible wall or something like that? Maybe the borders are not calculated correctly?
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Re, the previous comment: Looks like it's the ship hitting the cursor.
First of all, great job David, the game looks nice and the gamplay idea seems fun!
I did get bored very fast after a while, can I suggest a few ideas to make it more enjoyable?
- The game feel claustrophobic with the size of the ships and the obstacles, maybe making them smaller (both the ships and the obstacles) would make for a better gameplay?
- The progress is erased the moment I restart my game, with something like flappy bird there's a leaderboard and personal best
- Minor pet peeve: the game icon is the unity one, maybe you can create a custom one?
Bugs:
- I find it weird that I die if I hit my mouse cursor, in my mind this is an unexpected behaviour that breaks the immersion
- Sometimes I spawn to close to an obstacle and I have no time to react before I die
-- Something like a countdown timer of 3 seconds or show the screen state and start only if I press something. Alternatively you can update the code to not spawn everything in a certain radius?
Hey David,
I tried playing the game but I die at random times, and I don't know why.
I'm not hitting any red circles or planes but it seems like there's an invisible wall or something like that? Maybe the borders are not calculated correctly?